November update

November? The last post was in August, and we are in November? Already??? Ok, here's what happended: we had several contracts with a very big company. Very interesting work. The downside, of course, is that we had not a lot of [...]

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Back to work!

It's hard to find the right balance between complete freedom and lack of money for indie devs. How can you finance your game ? You can stop eating, or live in your parent's attic, or use unemployment insurance, or have big savings [...]

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Explosions!!!

Shmups are about risks/rewards, about scoring systems, about bullets canceling and other subtleties... No way! Shoot em ups are all about explosions! I wasn't happy with the temp explosions I had, so I implemented a new particle engine in the SHMUP Creator [...]

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