- September 18, 2014
- 2 Comments
We haven't worked a lot since the middle of July. Zut :(
. 90% Game engine: Collisions, weapons, events, AI, special effects, particles…
. 85% UI: this is the art, layout and coding of the editor itself.
. 32% Assets: those are [...]
- August 18, 2014
- 3 Comments
The shmup Creator offers the choice to use a precise and predictable curve animation, using splines to move the enemies.
Splines are great :the user can create some points, move them, and play with curves very quickly and visually. There are [...]
- August 12, 2014
- No Comments
Wow, at last, we were able to work on the most exciting part (well, for me ;) of the tool : the Weapon Manager! This manager is fun to use because it is super visual!
the WEAPON MANAGER or THE GOOD [...]