BULLET ENGINE OPTIMIZATIONS:

Ok, technical post ahead. Sorry about that. My bullets code was terrible: I wrote it a long time ago without any optimizations and forethought. It worked and it was enough for me. Then I had second thoughts, some nightmares and bad nights, [...]

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FEBRUARY UPDATE

DEBUG, POLISH: I corrected the weapons and the gameplay code, as well as a huge amount of small bugs. There was something wrong in the resource management which could cause a lot of problems in the futur between different games sharing [...]

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OCTOBER UPDATE

We've been busy these last weeks, but not necessarily on the SHMUP Creator. We worked again for a big company on a cool project. It's always frustrating because we can't make progress on the SHMUP CREATOR while we work for [...]

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