NOVEMBER UPDATE

Last monthly update was in February... Ouch. So many things happened during the last 10 months... Time flies. But first, the good news: The SHMUP Creator is feature complete! It means that every features are there and that we can begin the last [...]

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BULLET ENGINE OPTIMIZATIONS:

Ok, technical post ahead. Sorry about that. My bullets code was terrible: I wrote it a long time ago without any optimizations and forethought. It worked and it was enough for me. Then I had second thoughts, some nightmares and bad nights, [...]

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FEBRUARY UPDATE

DEBUG, POLISH: I corrected the weapons and the gameplay code, as well as a huge amount of small bugs. There was something wrong in the resource management which could cause a lot of problems in the futur between different games sharing [...]

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