Monthly update #02: September 2014

We haven't worked a lot since the middle of July. Zut :( Project status . 90% Game engine: Collisions, weapons, events, AI, special effects, particles… . 85% UI: this is the art, layout and coding of the editor itself. . 32% Assets: those are [...]

Continue Reading
SPLINES and enemies paths

The shmup Creator offers the choice to use a precise and predictable curve animation, using splines to move the enemies. Splines are great :the user can create some points, move them, and play with curves very quickly and visually. There are [...]

Continue Reading
the WEAPON MANAGER!

Wow, at last, we were able to work on the most exciting part (well, for me ;) of the tool : the Weapon Manager! This manager is fun to use because it is super visual! the WEAPON MANAGER or THE GOOD [...]

Continue Reading