OCTOBER UPDATE
- November 12, 2021
- mathilde
- DEVELOPMENT
- 4 Comments
It’s been a long time since the last update!
We were very busy during the summer: work, holidays, personal life…
Progress has been steady but slow.
LAST FEATURES AND BUG FIXING:
We fixed a lot of bugs, created new ones (yeah, it’s a never-ending story…), and added the last features. There are now a lot more controls for custom special effects and explosions.
There is also a new feature allowing users to create a parallax scrolling with 5 planes in a few clicks.
We also added a lot of bullet patterns to help users learn and understand how to create their own:
We also added new weapons presets and a lot of Touhou-like bullet patterns. We hope it will help users understand how to create great patterns with the visual Weapon editor!
OPTIMIZATIONS:
The SHMUP Creator is now compiled in 64 bits and I also optimized a lot of things in the engine and the editor. Some parts of it, like translating objects, are a lot faster.
NEXT:
I still have 4 or 5 crashes to fix before the end of this year, and they are quite difficult ones… We also need to complete two new in-game tutorials as well as the music of the 2D example game.
You can –>> Wishlist the SHMUP Creator <<– on steam if you like!
See you!
So excited to get my hands on this I’m so so excited!! Thank you for all of your hard work!!
Soooooo when will it be released.
I hope its before the end of this year.
Wishing you all the best
Seems like we are a little bit late: We hope to release the SHMUP Creator in early 2022.
Hi,
Have you considered Early Access?
I hope I can buy this tool earlier so that I can build and place assets and objects earlier.